A2 practical: Flying pig simulation
To simulate the complete 3D motion of a flying pig is beyond what can be done simply with GeoGebra, but it is possible to model the circular motion in 2D defining the radius in terms of the frequency of rotation, so as the pig flies faster the circle gets wider.Since writing this worksheet GeoGebra 5 has been released, this does have the option for 3D simulations like Spinning stopper simulation (GeoGebra)