B3.1 Fundamentals of OOP for a single class
B3.1 covers OOP fundamentals for a single class: classes, objects, encapsulation, and basic polymorphism. Classes model real-world entities, UML aids design. Static vs. non-static members, constructors, and information hiding (private/public access modifiers) are key. Practical exercises and exam questions reinforce these concepts. B 3.1.1 Evaluate the fundamentals of OOP.OOP models real-world entities using classes,...